Streaming: http://www.ustream.tv/channel/creature-cam
The glove texture is done; gearing up to do the face texture. So today I'm assembling Derecho's mask base, although we'll have some apoxie sculpt that needs drying before I can get to sculpting.
Once I get to a point of setting Derecho aside for dry time, I'll be sculpting some accent scales for Pascal. And if I still need things to do after that, I'll be starting a bit of assembly on the other masks (probably beginning with mega-exciting jaw set and eye painting).
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